The second of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game.
The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
As the 4th Edition books are not being made anymore, this book is not new.
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